Date: Lapin 7th
Weather: Drizzling rain
Party:
Jace (Expert)
Kla'ir (Warrior)
Sebastian (High Mage)
Cohorts:
Alucard (Warrior / Vowed)
Melzgar (High Mage)
Gil (Axebeak)
Summary:
The party flees the hydra as it attempts to murder them with high-velocity jets of water. They decide it best not to return to the cavern and double back to the gardens, trying another way. Ignoring the obvious bridge and trudging through the small river, they head another path and investigate the halls surrounding the garden. Jace discovers more large crustaceans, following them to a barren room. There the party discovers a balcony overlooking the cavern, to which they climb up with their grappling hook.
They meet the rest of the expedition team, a not-so-friendly looking professor and his own party of students, who had seemed to be on friendly enough terms with the goblins. Jace and the expedition leader exchange some barbed words but it escalates little more. They head north and discover a secret passage in a fountain, following the tunnel to a small beach area full of crabs. The party spends some time combing the beach for treasure, with a particularly scuttley crab wearing a jeweled helm proving to be very difficult to catch. After another close run-in with the hydra, they head back.
Sebastian, being tired, decides to rest with the expedition team while the others explore further. Jace, Alucard, and Kla'ir check around the winding corridors, beating back some goblins who wanted to eat them before running into some automatons. After some door shenanigans, they manage to scrap one of the robots before heading in further.
They look cute, but they'd still take a bite out of your arm. |
Heading deeper in, they come across a flurry of activity as automatons were cleaning a room until it shined, even going so far as to clean the party as they tried to move in. It was funny until the robots began to glitch out and replace scrubbers and mops with buzzsaws and dangerous implements. They manage to push several robots away and run, deciding to regroup with Sebastian before heading in any further.
Treasure:
-Jewel-encrusted helm (worth 140 sp)
-100 silver coins
Experience:
Jace (lv 2, 5 xp)
Kla'ir (lv 1, 1 xp)
Sebastian (lv 2, 5 xp)
My Thoughts: I find it really hard to bring enemies to be actively hostile. I'm not sure if it's my inexperience with running these sorts of games or what. Regardless, I feel I'll have to shake things up for further adventures.